Simulation and Game Development - A25450

Instructional Service Agreement with Wake Technical Community College

This program  provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming, and management.

You will receive hands-on training in design, 3D modeling, software engineering, database administration, and programming for the purpose of creating simulations and games.

Job Outlook

Graduates should qualify for employment as designers, artists, animators, programmers, database administrators, testers, quality assurance analysts, engineers, and administrators in the entertainment industry, the health care industry, engineering, forensics, education, NASA and government agencies.

Courses

See the suggested course sequence below or look at the Simulation and Game Development degree checksheet. For more information, see the 2013-2014 Academic Catalog.

General Education Courses
*ENG 111 Writing and Inquiry
*HUM/FA Humanities/Fine Arts Core Elective
*SOC/BEH Sociology/Behavioral Sci. Core Elect.

Communications Elective (Select 3 hours from the following courses:)
*COM 120 Introduction to Interpersonal Comm.
*COM 231 Public Speaking
ENG 112 Argument-Based Research
*ENG 113 Literature-Based Research
*ENG 114 Professional Research & Reporting

Math Elective (Select 3 hours from the following courses:)
*MAT 121 Algebra/Trigonometry I
*MAT 143 Quantitative Literacy
*MAT 171 Precalculus Algebra

Major Core Courses
*SGD 111 Introduction to SGD
*SGD 112 SGD Design
*SGD 114 3D Modeling
*SGD 116 Graphic Design Tools
SGD 134 SG Quality Assurance
SGD 158 SGD Business Management
*SGD 163 SG Documentation
SGD 164 SG Audio/Video
SGD 174 SG Level Design
*SGD 212 SGD Design II
SGD 289 SGD Project

Major Option A: Game Programming
*CIS 115 Introduction to Prog & Logic
*CSC 134 C++ Programming
CSC 234 Adv C++ Programming
SGD 171 Flash SG Programming
SGD 285 SG Software Engineering

Other Major Elective Courses

Major Elective I (Select 3 hours from the following courses:)
WBL 113 Work Based Learning I
*DBA 110 Database Concepts
SGD 124 MMO Programming
SGD 167 SG Ethics
SGD 181 Machinima
SGD 213 SGD Programming II
SGD 237 Rigging 3D Models
SGD 244 3D Modeling III
SGD 271 Adv Flash Programming
SGD 274 SG Level Design II

Major Elective II (Select 3 hours from the following courses:)
SGD 125 SG Artificial Intellig
SGD 135 Serious Games
SGD 159 SGD Production Management
SGD 168 Wireless SG Programming
SGD 170 Handheld SG Programming
SGD 215 Adv Phys-Based Modeling
SGD 232 Survey of Game Engines
SGD 292 Selected Topics
SGD 293 Selected Topics

Other Required Course
ACA 111 College Student Success
OR
*ACA 115 Success and Study Skills

Physical Science Elective (Select 3 hours from the following courses:)
BIO 165 Anatomy and Physiology I
*PHY 131 Physics-Mechanics
*PHY 151 College Physics I
SGD 115 Physically-Based Modeling
SGD 166 SG Physiology/Kinesiology

Total Semester Hour Credits for AAS Degree 72

*Courses offered at Nash Community College
Degree granted from Wake Technical Community College